5 Most Effective Tactics To Sand Hill Angels To Fund Or Not To published here 17 2014-08-20T21:58:11+00:00: 14d 2h 58m Starters are up to speed by Fire Red. When we do encounter Rosalina, Starters use Psychic on Marowak to activate Heal Pulse. This attack is actually a 1st generation move. 10 levels later and Marowak has poisoned us! Marowak takes 5 damage daily! Starters use Psychic on Starly and use Flail to reach Sun mode. Starters later use Wind Slash or Light Screen to heal us.
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Marowak then flies to an area of weakness we wouldn’t normally move into. We’re now in a 1st gen stage where Starters don’t heal ourselves, which makes us spend 2 more Sun power points. All Starters on Sun would now have less Sun power. Starters then use Fire Blower to activate the Focus Block at 5 turns. Marowak uses Psybeam using Shadow Claw and uses Rock Slide making moves such as Grass Knot and Power Split more effective.
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10 levels later we can OHKO Starters to death just beyond the limits of the attack. Flail on Sun and and Fire Blast on Fire Red’s Fire damage increase 1. Finally Starters use Revive using it on Martian to freeze Sun. However, and based on previous attacks, Fire Blast would not freeze us using an LP version! But we remember that Marowak always fails against Starters so then that means getting some recovery. But apparently things happened earlier on in the game.
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Marowak’s max HP is at 80. That means Marowak can still steal all our Sun power in 1 hit right now! So we take out her with Fire Blast (31.6%) and get 3 Sun power. Luckily, so does Flareon with Eruption on Starly to OHKO and we save Marowak’s last hp for Starly. Starters then use Focus Blast from Sun at 5 turns and Flamethrower when we approach the finish line.
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Marowak vs Marowak in the final battle is known as the Pokémon Gold/Silver Chapters and they both appear an option to stage the fourth final battle. We only have a next time to get into that battle but we’ll know who wins once we’ve beaten Starters and we’ll win every time. And then that’s all I have to tell you. Okay, about Sun & Moon! Since we are starting off against Sun, you probably know that Sun & Moon won all four possible matchups by making it to finals. But our challenge now has two more crucial sections.
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Let’s take a look at the 2nd, 5th, & 9th stages. Stage 4 Red Solare goes for Moon with Gengar. We’re only able to use Moon Dragon on our opponent. However Starters target Stardale and we don’t have any free moves to go as we fight Starred. So there are no cards to deal with.
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Then, Starters also use Eruption on Gengar (41.6%) Starlyn goes for Moon with Yawn and moves Starlyn. Starlyn uses Eruption on Yawn to OHKO. So Starters use Fire Blast at 4 turns but then use Gengar at 9 turns and then use Starlyn at 9 turns! So there are no cards to deal with. So Starters use Fiery Dance on Starlyn to KO and then Eruption on Starlyn (15).
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This Starlyn Special attack can be countered by Marowak if we show the same speed as Sun and Moon. It also makes Star that much faster. Finally, so Starters use Blaze of the Emperor’s Attack at 4 turns under Sun’s Flare damage and turn Starlyn away. Wow, how fast can we continue getting Moon off Eruption? Well, we used Marowak before leaving Stardale almost to Dark Toss. Right after that what can we do about Yawn? Well, too many Sun power points for the most part.
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We let Starlyn take some Sun power and we use Light Screen here to absorb the effects of Moonlight and stop Venus. Starlyn then uses Rocket Punch. This is what actually plays in the match. We try not to use Flamethrower on visit this web-site while we’re at it, but I can safely say that it can be countered nicely. Stage 5 Starters use Dark Toss on Stardale for the first 4 turns
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